Rastan Arcade Game Cheats

This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Rastan for Master System. If you've discovered a cheat you'd like to add to the page, or have a correction.

Rastan
250px
PAL region arcade flyer of Rastan Saga.
Basic Information
Video Game
Taito
Taito
Platform, Beat 'em up
[[Raster, 320 × 240 pixels (Horizontal), 8192 colors]]
8-way joystick, 2 button
Arcade, Apple IIGS]], Amstrad CPC, Commodore 64, DOS, Game Gear, Master System, MSX and ZX Spectrum
Retail Features
Main Credits
Naoto Yagishita, Masahiko Takaki
Japanese Release Date(s)
Arcade machines
1987
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Rastan Saga (ラスタンサーガ?), known in North America simply as Rastan, is a 1987hack and slashplatformarcade game developed and published by Taito.

  • 1Gameplay
  • 2Legacy

Gameplay[edit | edit source]

The player controls the barbarian named Rastan, who has to cross a number of levels and defeat enemies inspired by Greek mythology while avoiding obstacles and traps. The game consists of six rounds with three scenes per round. To clear each round, players must reach the third scene and defeat the castle boss. The player can pick up new weapons by stabbing them with the sword and items by walking over them. Some weapons and items include axes, hammers, fire swords, jewels, shields and mantles. The game's background graphics featured broad landscapes with changing sunlight effects with detail and clarity not previously seen in video games.

Regional differences[edit | edit source]

Unlike the Japanese version, the North American and European versions were never released as a full size dedicated cabinet in the arcades. Instead, the game was released as a 'kit' conversion; a kit conversion allowed the arcade operator to convert an existing game cabinet into the 'kit' game by providing new buttons, joysticks, decal stickers, marquees, monitor bezels, wiring harnesses, manuals, and the game PCB. The original opening to the story was not included in the North American nor the European version of the game. In it, the game explains that he would be given all the treasures of an empire for exchange of a terrible dragon's head.

Legacy[edit | edit source]

Ports[edit | edit source]

Ports of the game were developed by Taito themselves for the Sega Master System (1988), MSX (1988) and Sega Game Gear (1991), and by Ocean Software under their Imagine label for the PC (1990), Commodore 64 (1987), ZX Spectrum (1987), Amstrad CPC (1988) and Apple IIGS (1990). The Commodore 64 version of the game, called simply Rastan, was impossible to finish because of a bug early in the game. This bug prevented a player from making a critical jump from one platform to the other - Rastan would always fall short of the intended point and could never make it across. The ZX Spectrum version was awarded 9/10 in the July 1988 issue of Your Sinclair[1] and was placed at number 54 in the Your Sinclair official top 100. The Apple IIGS version, one of the last ports to be written, was well regarded as it was the closest in matching the arcade original graphically, in terms of fluid animation, music and sound. In addition, the arcade version of the game was included in Taito Legends, a compilation of games for the PlayStation 2, Xbox, PC (2006).

Rastan Arcade Game Cheats

Sequels and related releases[edit | edit source]

The game was followed by two sequels, Rastan Saga II (also known by two other names, Nastar in Europe and Nastar Warrior in North America) and Warrior Blade Rastan Saga Episode III.

In 2002, Saffire created a 3-D fighting game published by Titus Software for the PlayStation 2, and Nintendo Gamecube in the U.S. entitled 'Barbarian'. In 2003 the game was licensed by Taito and was retitled 'Warrior Blade: Rastan vs. Barbarian' for its Japanese release. The game was released in Europe later that year. Since this game was not originally created by Taito, and since it originally didn't have Rastan or any other related characters, it actually has no connection to the Rastan universe.[2]

Rastan also made an appearance in another Taito game titled Champion Wrestler as 'Miracle Rastan'.

Adult content[edit | edit source]

Though not particularly violent, Rastan was one of the earliest platform games to feature a blood effect when certain enemies were defeated. It also is a prime example of leniency shown to video games before the formation of the ESRB. The Sega Master System port's manual featured a bestiary of opponents faced in the game that contained explicit female nudity. The Gorgon and Harpy characters are drawn showing explicit detail in bare breast and pubic hair. The Medusa (spelled Meduza) character is bare-breasted but does not contain pubic nudity due to her lower half being that of a snake. By today's far more strict standards, the manual would never have been published with such explicit content without an M or possibly even an AO rating, which is a rarity. A direct link to the manual can be found here

References[edit | edit source]

Rastan arcade cheats
  1. Rastan
  2. Barbarian Info - Barbarian Information - Barbarian Release Date

External links[edit | edit source]

  • Rastan Saga at World of Spectrum
  • Rastan Saga at Museum of the Game
    • Rastan at Museum of the Game
  • Rastan Saga at arcade-history
v·d·e
Rastan Saga·Rastan Saga II·Warrior Blade: Rastan Saga Episode III
Retrieved from 'https://gamicus.gamepedia.com/Rastan?oldid=724797'

Rastan Arcade Game Cheats Xbox 360

Warrior Blade: Rastan Saga Episode III
Developer(s)Taito
Publisher(s)Taito
Platform(s)Arcade
Release1991
Genre(s)Beat 'em up, platform game
Mode(s)2-player co-operative

Warrior Blade: Rastan Saga Episode III is an arcadebeat 'em up game released by Taito Corporation in 1991. The sequel to Rastan Saga II, it is a weapons brawler similar to Golden Axe. Its main feature is the use of dual screens to depict the action. There are three characters to select: a warrior named Rastan, a hireling named Dewey, and a thief named Sophia. Although the game was only released in Japan, the text is in both Japanese and English. The game was later re-released as part of Taito Memories.

Gameplay[edit]

Similar to Golden Axe, Rastan Saga Episode III is a side-scrolling beat 'em up. The uses cutscenes to deliver its story and also features branching paths by offering the player a selection of different levels at certain points in the game. These were uncommon features for arcade games of the time.

Reception[edit]

In Japan, Game Machine listed Warrior Blade: Rastan Saga Episode III on their July 1, 1992 issue as being the eleventh most-successful upright arcade unit of the year.[1]

Rastan Arcade Game Cheats Games

References[edit]

Rastan Video Game

  1. ^'Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)'. Game Machine (in Japanese). No. 429. Amusement Press, Inc. 1 July 1992. p. 29.

External links[edit]

Rastan Arcade Game For Sale

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Warrior_Blade:_Rastan_Saga_Episode_III&oldid=995120296'